Note
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4.3.4. Above ground state¶
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PavedState¶ - Requirement
Optional
- Description
Initial wetness condition on
Paved- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
BldgsState¶ - Requirement
Optional
- Description
Initial wetness condition on
Bldgs- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
EveTrState¶ - Requirement
Optional
- Description
Initial wetness condition on
EveTr- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
DecTrState¶ - Requirement
Optional
- Description
Initial wetness condition on
DecTr- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
GrassState¶ - Requirement
Optional
- Description
Initial wetness condition on
Grass- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
BSoilState¶ - Requirement
Optional
- Description
Initial wetness condition on
BSoil- Configuration
If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
WaterState¶ - Requirement
Optional
- Description
Initial wetness condition on
Water- Configuration
For a large water body (e.g. river, sea, lake) set WaterState to a large value, e.g. 20000 mm; for small water bodies (e.g. ponds, fountains) set WaterState to smaller value, e.g. 1000 mm. This value must not exceed StateLimit specified in SUEWS_Water.txt . If unknown, model uses value of WaterDepth specified in SUEWS_Water.txt .