Note
Please report issues with the manual on the GitHub page.
4.3.4. Above ground state¶
-
PavedState¶ Requirement: Optional Description: Initial wetness condition on PavedConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
BldgsState¶ Requirement: Optional Description: Initial wetness condition on BldgsConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
EveTrState¶ Requirement: Optional Description: Initial wetness condition on EveTrConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
DecTrState¶ Requirement: Optional Description: Initial wetness condition on DecTrConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
GrassState¶ Requirement: Optional Description: Initial wetness condition on GrassConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
BSoilState¶ Requirement: Optional Description: Initial wetness condition on BSoilConfiguration: If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
-
WaterState¶ Requirement: Optional Description: Initial wetness condition on WaterConfiguration: For a large water body (e.g. river, sea, lake) set WaterState to a large value, e.g. 20000 mm; for small water bodies (e.g. ponds, fountains) set WaterState to smaller value, e.g. 1000 mm. This value must not exceed StateLimit specified in SUEWS_Water.txt . If unknown, model uses value of WaterDepth specified in SUEWS_Water.txt .